//  ### World Creation Date Feb 11, 2004
//  ########### This file was created using World Builder v1.5
//  ########### Game design based on Infocom's interactive text games
//  ########### JavaScript Code copyright 2003 Patrick Lewis
//  ########### All rights reserved
//  ########### www.PatrickLewis.net

loadTitle('Brandon Treasure');
Room = new Array();
inventory = new Array();

//  #################  GOALS SETUP
scoreGoals = new Array();
scoreGoals.length = 8;
scoreGoals[0] = 100;  // ### MAX ATTAINABLE SCORE
scoreGoals[1] = 0;
scoreGoals[2] = 0;
scoreGoals[3] = 0;
scoreGoals[4] = 0;
scoreGoals[5] = 0;
scoreGoals[6] = 0;
scoreGoals[7] = 0;
scoreGoals[8] = 0;

//  #################  ROOMS and ITEMS SETUP
Room[0] = new Array();
Room[0]['name'] = 'Buccaneer Room';
Room[0]['exit'] = 's';
Room[0]['exits'] = '30';
Room[0]['description'] = 'This room is decorated entirely in Buccaneer stuff. Every wall is covered. Even the ceiling fan has Buccaneer logos on it. \n\n';
Room[0]['items'] = new Array();
Room[0]['items'][0] = new Array();
Room[0]['items'][0]['name'] = 'bedroom';
Room[0]['items'][0]['description'] = 'This room is decorated entirely in Buccaneer stuff. Every wall is covered. Even the ceiling fan has Buccaneer logos on it \n\n';
Room[0]['items'][0]['mobile'] = false;
Room[0]['items'][0]['opens'] = false;
Room[0]['items'][1] = new Array();
Room[0]['items'][1]['name'] = 'superbowl football';
Room[0]['items'][1]['description'] = 'It is a superbowl football that is signed by all of the Buccanner\'s players. This would be great for someone\'s collection. \n\n';
Room[0]['items'][1]['mobile'] = true;
Room[0]['items'][1]['opens'] = false;
Room[0]['items'][1]['opened'] = false;
Room[0]['items'][1]['locks'] = false;
Room[0]['items'][1]['locked'] = false;
Room[0]['items'][1]['unlock'] = 'not';
Room[0]['items'][1]['exit'] = 'not';
Room[0]['items'][1]['opengoal'] = 'not';
Room[0]['items'][1]['takegoal'] = '8,20';

Room[1] = new Array();
Room[1]['name'] = 'Attic';
Room[1]['exit'] = 'd';
Room[1]['exitd'] = '23';
Room[1]['description'] = 'This is a stuffy attic with lots of boxes. \n\n';
Room[1]['items'] = new Array();
Room[1]['items'][0] = new Array();
Room[1]['items'][0]['name'] = 'Attic';
Room[1]['items'][0]['description'] = 'This is a stuffy attic with lots of boxes. \n\n';
Room[1]['items'][0]['mobile'] = false;
Room[1]['items'][0]['opens'] = false;
Room[1]['items'][1] = new Array();
Room[1]['items'][1]['name'] = 'attic door';
Room[1]['items'][1]['description'] = 'There is a door in the floor that looks like it will open upwards. \n\n';
Room[1]['items'][1]['mobile'] = false;
Room[1]['items'][1]['opens'] = true;
Room[1]['items'][1]['opened'] = false;
Room[1]['items'][1]['locks'] = true;
Room[1]['items'][1]['locked'] = true;
Room[1]['items'][1]['unlock'] = 'pool bridge';
Room[1]['items'][1]['exit'] = 'd,23';
Room[1]['items'][1]['opengoal'] = 'not';
Room[1]['items'][1]['takegoal'] = 'not';
Room[1]['items'][2] = new Array();
Room[1]['items'][2]['name'] = 'gold coin';
Room[1]['items'][2]['description'] = 'It is a gold coin that is quite heavy. Must be worth a lot of money. \n\n';
Room[1]['items'][2]['mobile'] = true;
Room[1]['items'][2]['opens'] = false;
Room[1]['items'][2]['opened'] = false;
Room[1]['items'][2]['locks'] = false;
Room[1]['items'][2]['locked'] = false;
Room[1]['items'][2]['unlock'] = 'not';
Room[1]['items'][2]['exit'] = 'not';
Room[1]['items'][2]['opengoal'] = 'not';
Room[1]['items'][2]['takegoal'] = '7,25';

Room[2] = new Array();
Room[2]['name'] = 'Back Hall';
Room[2]['exit'] = 'sw';
Room[2]['exits'] = '29';
Room[2]['exitw'] = '32';
Room[2]['description'] = 'This is the south end of a back hallway. \n\n';
Room[2]['items'] = new Array();
Room[2]['items'][0] = new Array();
Room[2]['items'][0]['name'] = 'Back Hall';
Room[2]['items'][0]['description'] = 'This is the south end of a back hallway. \n\n';
Room[2]['items'][0]['mobile'] = false;
Room[2]['items'][0]['opens'] = false;
Room[2]['items'][1] = new Array();
Room[2]['items'][1]['name'] = 'hall door';
Room[2]['items'][1]['description'] = 'There is a door in this section of the hall. \n\n';
Room[2]['items'][1]['mobile'] = false;
Room[2]['items'][1]['opens'] = true;
Room[2]['items'][1]['opened'] = false;
Room[2]['items'][1]['locks'] = true;
Room[2]['items'][1]['locked'] = true;
Room[2]['items'][1]['unlock'] = 'aluminum key';
Room[2]['items'][1]['exit'] = 'n,3';
Room[2]['items'][1]['opengoal'] = 'not';
Room[2]['items'][1]['takegoal'] = 'not';

Room[3] = new Array();
Room[3]['name'] = 'Back Hall';
Room[3]['exit'] = 'n';
Room[3]['exitn'] = '28';
Room[3]['description'] = 'This is the north end of a back hallway. \n\n';
Room[3]['items'] = new Array();
Room[3]['items'][0] = new Array();
Room[3]['items'][0]['name'] = 'Back Hall';
Room[3]['items'][0]['description'] = 'This is the north end of a back hallway. \n\n';
Room[3]['items'][0]['mobile'] = false;
Room[3]['items'][0]['opens'] = false;
Room[3]['items'][1] = new Array();
Room[3]['items'][1]['name'] = 'laundry door';
Room[3]['items'][1]['description'] = 'There is a door at the end of this hallway labeled \'laundry door\'. \n\n';
Room[3]['items'][1]['mobile'] = false;
Room[3]['items'][1]['opens'] = true;
Room[3]['items'][1]['opened'] = false;
Room[3]['items'][1]['locks'] = true;
Room[3]['items'][1]['locked'] = true;
Room[3]['items'][1]['unlock'] = 'linty key';
Room[3]['items'][1]['exit'] = 'e,33';
Room[3]['items'][1]['opengoal'] = 'not';
Room[3]['items'][1]['takegoal'] = 'not';
Room[3]['items'][2] = new Array();
Room[3]['items'][2]['name'] = 'hall door';
Room[3]['items'][2]['description'] = 'There is a door in this section of the hall. \n\n';
Room[3]['items'][2]['mobile'] = false;
Room[3]['items'][2]['opens'] = true;
Room[3]['items'][2]['opened'] = false;
Room[3]['items'][2]['locks'] = true;
Room[3]['items'][2]['locked'] = true;
Room[3]['items'][2]['unlock'] = 'aluminum key';
Room[3]['items'][2]['exit'] = 's,2';
Room[3]['items'][2]['opengoal'] = 'not';
Room[3]['items'][2]['takegoal'] = 'not';
Room[3]['items'][3] = new Array();
Room[3]['items'][3]['name'] = 'security badge';
Room[3]['items'][3]['description'] = 'This is an electronic security badge that they use to get into those really secure rooms. High tech stuff. \n\n';
Room[3]['items'][3]['mobile'] = true;
Room[3]['items'][3]['opens'] = false;
Room[3]['items'][3]['opened'] = false;
Room[3]['items'][3]['locks'] = false;
Room[3]['items'][3]['locked'] = false;
Room[3]['items'][3]['unlock'] = 'not';
Room[3]['items'][3]['exit'] = 'not';
Room[3]['items'][3]['opengoal'] = 'not';
Room[3]['items'][3]['takegoal'] = 'not';

Room[4] = new Array();
Room[4]['name'] = 'Back yard';
Room[4]['exit'] = 'n';
Room[4]['exitn'] = '9';
Room[4]['description'] = 'This is the southwest corner of the back yard. \n\n';
Room[4]['items'] = new Array();
Room[4]['items'][0] = new Array();
Room[4]['items'][0]['name'] = 'Back yard';
Room[4]['items'][0]['description'] = 'This is the southwest corner of the back yard. \n\n';
Room[4]['items'][0]['mobile'] = false;
Room[4]['items'][0]['opens'] = false;
Room[4]['items'][1] = new Array();
Room[4]['items'][1]['name'] = 'shed door';
Room[4]['items'][1]['description'] = 'There is a door in the shed. \n\n';
Room[4]['items'][1]['mobile'] = false;
Room[4]['items'][1]['opens'] = true;
Room[4]['items'][1]['opened'] = false;
Room[4]['items'][1]['locks'] = true;
Room[4]['items'][1]['locked'] = true;
Room[4]['items'][1]['unlock'] = 'green key';
Room[4]['items'][1]['exit'] = 'e,41';
Room[4]['items'][1]['opengoal'] = 'not';
Room[4]['items'][1]['takegoal'] = 'not';

Room[5] = new Array();
Room[5]['name'] = 'Back yard';
Room[5]['exit'] = 'nsew';
Room[5]['exitn'] = '14';
Room[5]['exits'] = '8';
Room[5]['exite'] = '6';
Room[5]['exitw'] = '13';
Room[5]['description'] = 'This is a small section of the back yard. \n\n';
Room[5]['items'] = new Array();
Room[5]['items'][0] = new Array();
Room[5]['items'][0]['name'] = 'Back yard';
Room[5]['items'][0]['description'] = 'This is a small section of the back yard. \n\n';
Room[5]['items'][0]['mobile'] = false;
Room[5]['items'][0]['opens'] = false;

Room[6] = new Array();
Room[6]['name'] = 'Back yard';
Room[6]['exit'] = 'nsw';
Room[6]['exitn'] = '16';
Room[6]['exits'] = '7';
Room[6]['exitw'] = '5';
Room[6]['description'] = 'This is a small section of the back yard. \n\n';
Room[6]['items'] = new Array();
Room[6]['items'][0] = new Array();
Room[6]['items'][0]['name'] = 'Back yard';
Room[6]['items'][0]['description'] = 'This is a small section of the back yard. \n\n';
Room[6]['items'][0]['mobile'] = false;
Room[6]['items'][0]['opens'] = false;

Room[7] = new Array();
Room[7]['name'] = 'Back yard';
Room[7]['exit'] = 'nw';
Room[7]['exitn'] = '6';
Room[7]['exitw'] = '8';
Room[7]['description'] = 'This is the southeast corner of the back yard. \n\n';
Room[7]['items'] = new Array();
Room[7]['items'][0] = new Array();
Room[7]['items'][0]['name'] = 'Back yard';
Room[7]['items'][0]['description'] = 'This is the southeast corner of the back yard. \n\n';
Room[7]['items'][0]['mobile'] = false;
Room[7]['items'][0]['opens'] = false;
Room[7]['items'][1] = new Array();
Room[7]['items'][1]['name'] = 'gate';
Room[7]['items'][1]['description'] = 'There is a gate in the fence to the south. \n\n';
Room[7]['items'][1]['mobile'] = false;
Room[7]['items'][1]['opens'] = true;
Room[7]['items'][1]['opened'] = false;
Room[7]['items'][1]['locks'] = true;
Room[7]['items'][1]['locked'] = true;
Room[7]['items'][1]['unlock'] = 'crowbar';
Room[7]['items'][1]['exit'] = 's,20';
Room[7]['items'][1]['opengoal'] = '4,10';
Room[7]['items'][1]['takegoal'] = 'not';

Room[8] = new Array();
Room[8]['name'] = 'Back yard';
Room[8]['exit'] = 'nsed';
Room[8]['exitn'] = '5';
Room[8]['exits'] = '40';
Room[8]['exite'] = '7';
Room[8]['exitd'] = '18';
Room[8]['description'] = 'This is a small section of the back yard. \n\n';
Room[8]['items'] = new Array();
Room[8]['items'][0] = new Array();
Room[8]['items'][0]['name'] = 'Back yard';
Room[8]['items'][0]['description'] = 'This is a small section of the back yard. \n\n';
Room[8]['items'][0]['mobile'] = false;
Room[8]['items'][0]['opens'] = false;
Room[8]['items'][1] = new Array();
Room[8]['items'][1]['name'] = 'branch';
Room[8]['items'][1]['description'] = 'This branch evidently fell from a trea and is about 2 feet long. \n\n';
Room[8]['items'][1]['mobile'] = true;
Room[8]['items'][1]['opens'] = false;
Room[8]['items'][1]['opened'] = false;
Room[8]['items'][1]['locks'] = false;
Room[8]['items'][1]['locked'] = false;
Room[8]['items'][1]['unlock'] = 'not';
Room[8]['items'][1]['exit'] = 'not';
Room[8]['items'][1]['opengoal'] = 'not';
Room[8]['items'][1]['takegoal'] = 'not';

Room[9] = new Array();
Room[9]['name'] = 'Back yard';
Room[9]['exit'] = 'nse';
Room[9]['exitn'] = '10';
Room[9]['exits'] = '4';
Room[9]['exite'] = '11';
Room[9]['description'] = 'This is a small section of the back yard. \n\n';
Room[9]['items'] = new Array();
Room[9]['items'][0] = new Array();
Room[9]['items'][0]['name'] = 'Back yard';
Room[9]['items'][0]['description'] = 'This is a small section of the back yard. \n\n';
Room[9]['items'][0]['mobile'] = false;
Room[9]['items'][0]['opens'] = false;

Room[10] = new Array();
Room[10]['name'] = 'Back yard';
Room[10]['exit'] = 'nse';
Room[10]['exitn'] = '12';
Room[10]['exits'] = '9';
Room[10]['exite'] = '11';
Room[10]['description'] = 'This is a small section of the back yard. \n\n';
Room[10]['items'] = new Array();
Room[10]['items'][0] = new Array();
Room[10]['items'][0]['name'] = 'Back yard';
Room[10]['items'][0]['description'] = 'This is a small section of the back yard. \n\n';
Room[10]['items'][0]['mobile'] = false;
Room[10]['items'][0]['opens'] = false;

Room[11] = new Array();
Room[11]['name'] = 'Back yard';
Room[11]['exit'] = 'nsw';
Room[11]['exitn'] = '12';
Room[11]['exits'] = '37';
Room[11]['exitw'] = '10';
Room[11]['description'] = 'This is a small section of the back yard. \n\n';
Room[11]['items'] = new Array();
Room[11]['items'][0] = new Array();
Room[11]['items'][0]['name'] = 'Back yard';
Room[11]['items'][0]['description'] = 'This is a small section of the back yard. \n\n';
Room[11]['items'][0]['mobile'] = false;
Room[11]['items'][0]['opens'] = false;

Room[12] = new Array();
Room[12]['name'] = 'Back yard';
Room[12]['exit'] = 'nsew';
Room[12]['exitn'] = '13';
Room[12]['exits'] = '11';
Room[12]['exite'] = '13';
Room[12]['exitw'] = '10';
Room[12]['description'] = 'This is a small section of the back yard. \n\n';
Room[12]['items'] = new Array();
Room[12]['items'][0] = new Array();
Room[12]['items'][0]['name'] = 'Back yard';
Room[12]['items'][0]['description'] = 'This is a small section of the back yard. \n\n';
Room[12]['items'][0]['mobile'] = false;
Room[12]['items'][0]['opens'] = false;

Room[13] = new Array();
Room[13]['name'] = 'Back yard';
Room[13]['exit'] = 'nsew';
Room[13]['exitn'] = '14';
Room[13]['exits'] = '12';
Room[13]['exite'] = '5';
Room[13]['exitw'] = '12';
Room[13]['description'] = 'This is a small section of the back yard. \n\n';
Room[13]['items'] = new Array();
Room[13]['items'][0] = new Array();
Room[13]['items'][0]['name'] = 'Back yard';
Room[13]['items'][0]['description'] = 'This is a small section of the back yard. \n\n';
Room[13]['items'][0]['mobile'] = false;
Room[13]['items'][0]['opens'] = false;

Room[14] = new Array();
Room[14]['name'] = 'Back yard';
Room[14]['exit'] = 'nsew';
Room[14]['exitn'] = '15';
Room[14]['exits'] = '5';
Room[14]['exite'] = '16';
Room[14]['exitw'] = '13';
Room[14]['description'] = 'This is a small section of the back yard. \n\n';
Room[14]['items'] = new Array();
Room[14]['items'][0] = new Array();
Room[14]['items'][0]['name'] = 'Back yard';
Room[14]['items'][0]['description'] = 'This is a small section of the back yard. \n\n';
Room[14]['items'][0]['mobile'] = false;
Room[14]['items'][0]['opens'] = false;

Room[15] = new Array();
Room[15]['name'] = 'Back yard';
Room[15]['exit'] = 'sw';
Room[15]['exits'] = '16';
Room[15]['exitw'] = '14';
Room[15]['description'] = 'This is northeast corner of the back yard. \n\n';
Room[15]['items'] = new Array();
Room[15]['items'][0] = new Array();
Room[15]['items'][0]['name'] = 'Back yard';
Room[15]['items'][0]['description'] = 'This is northeast corner of the back yard. \n\n';
Room[15]['items'][0]['mobile'] = false;
Room[15]['items'][0]['opens'] = false;
Room[15]['items'][1] = new Array();
Room[15]['items'][1]['name'] = 'rock';
Room[15]['items'][1]['description'] = 'A nice sized rock that shows signs of weathering. \n\n';
Room[15]['items'][1]['mobile'] = true;
Room[15]['items'][1]['opens'] = false;
Room[15]['items'][1]['opened'] = false;
Room[15]['items'][1]['locks'] = false;
Room[15]['items'][1]['locked'] = false;
Room[15]['items'][1]['unlock'] = 'not';
Room[15]['items'][1]['exit'] = 'not';
Room[15]['items'][1]['opengoal'] = 'not';
Room[15]['items'][1]['takegoal'] = 'not';

Room[16] = new Array();
Room[16]['name'] = 'Back yard';
Room[16]['exit'] = 'nsw';
Room[16]['exitn'] = '15';
Room[16]['exits'] = '6';
Room[16]['exitw'] = '14';
Room[16]['description'] = 'This is a small section of the back yard. \n\n';
Room[16]['items'] = new Array();
Room[16]['items'][0] = new Array();
Room[16]['items'][0]['name'] = 'Back yard';
Room[16]['items'][0]['description'] = 'This is a small section of the back yard. \n\n';
Room[16]['items'][0]['mobile'] = false;
Room[16]['items'][0]['opens'] = false;

Room[17] = new Array();
Room[17]['name'] = 'Bottom of Pool';
Room[17]['exit'] = 'u';
Room[17]['exitu'] = '18';
Room[17]['description'] = 'You are at the bottom of the pool. \n\n';
Room[17]['items'] = new Array();
Room[17]['items'][0] = new Array();
Room[17]['items'][0]['name'] = 'Bottom of Pool';
Room[17]['items'][0]['description'] = 'You are at the bottom of the pool. \n\n';
Room[17]['items'][0]['mobile'] = false;
Room[17]['items'][0]['opens'] = false;
Room[17]['items'][1] = new Array();
Room[17]['items'][1]['name'] = 'green key';
Room[17]['items'][1]['description'] = 'There are a lot of green smears on this key and it looks rather weather worn. \n\n';
Room[17]['items'][1]['mobile'] = true;
Room[17]['items'][1]['opens'] = false;
Room[17]['items'][1]['opened'] = false;
Room[17]['items'][1]['locks'] = false;
Room[17]['items'][1]['locked'] = false;
Room[17]['items'][1]['unlock'] = 'not';
Room[17]['items'][1]['exit'] = 'not';
Room[17]['items'][1]['opengoal'] = 'not';
Room[17]['items'][1]['takegoal'] = '2,10';

Room[18] = new Array();
Room[18]['name'] = 'Deep end of Pool';
Room[18]['exit'] = 'sud';
Room[18]['exits'] = '39';
Room[18]['exitu'] = '8';
Room[18]['exitd'] = '17';
Room[18]['description'] = 'You are in the deep of the pool treading water. \n\n';
Room[18]['items'] = new Array();
Room[18]['items'][0] = new Array();
Room[18]['items'][0]['name'] = 'Deep end of Pool';
Room[18]['items'][0]['description'] = 'You are in the deep of the pool treading water. \n\n';
Room[18]['items'][0]['mobile'] = false;
Room[18]['items'][0]['opens'] = false;

Room[19] = new Array();
Room[19]['name'] = 'Dining Room';
Room[19]['exit'] = 'w';
Room[19]['exitw'] = '25';
Room[19]['description'] = 'This is a very tastefully decorated dining room. \n\n';
Room[19]['items'] = new Array();
Room[19]['items'][0] = new Array();
Room[19]['items'][0]['name'] = 'Dining Room';
Room[19]['items'][0]['description'] = 'This is a very tastefully decorated dining room. \n\n';
Room[19]['items'][0]['mobile'] = false;
Room[19]['items'][0]['opens'] = false;
Room[19]['items'][1] = new Array();
Room[19]['items'][1]['name'] = 'dining door';
Room[19]['items'][1]['description'] = 'There is a door that lead off to the north from here. \n\n';
Room[19]['items'][1]['mobile'] = false;
Room[19]['items'][1]['opens'] = true;
Room[19]['items'][1]['opened'] = false;
Room[19]['items'][1]['locks'] = true;
Room[19]['items'][1]['locked'] = true;
Room[19]['items'][1]['unlock'] = 'silver key';
Room[19]['items'][1]['exit'] = 'n,32';
Room[19]['items'][1]['opengoal'] = 'not';
Room[19]['items'][1]['takegoal'] = 'not';

Room[20] = new Array();
Room[20]['name'] = 'Driveway';
Room[20]['exit'] = 's';
Room[20]['exits'] = '21';
Room[20]['description'] = 'This is the parking area of the driveway next to the house. \n\n';
Room[20]['items'] = new Array();
Room[20]['items'][0] = new Array();
Room[20]['items'][0]['name'] = 'Driveway';
Room[20]['items'][0]['description'] = 'This is the parking area of the driveway next to the house. \n\n';
Room[20]['items'][0]['mobile'] = false;
Room[20]['items'][0]['opens'] = false;
Room[20]['items'][1] = new Array();
Room[20]['items'][1]['name'] = 'gate';
Room[20]['items'][1]['description'] = 'There is a gate in the fence to the north. \n\n';
Room[20]['items'][1]['mobile'] = false;
Room[20]['items'][1]['opens'] = true;
Room[20]['items'][1]['opened'] = false;
Room[20]['items'][1]['locks'] = true;
Room[20]['items'][1]['locked'] = true;
Room[20]['items'][1]['unlock'] = 'crowbar';
Room[20]['items'][1]['exit'] = 'n,7';
Room[20]['items'][1]['opengoal'] = 'not';
Room[20]['items'][1]['takegoal'] = 'not';
Room[20]['items'][2] = new Array();
Room[20]['items'][2]['name'] = 'utility door';
Room[20]['items'][2]['description'] = 'There is a utility door on the side of the house. \n\n';
Room[20]['items'][2]['mobile'] = false;
Room[20]['items'][2]['opens'] = true;
Room[20]['items'][2]['opened'] = false;
Room[20]['items'][2]['locks'] = true;
Room[20]['items'][2]['locked'] = true;
Room[20]['items'][2]['unlock'] = 'small key';
Room[20]['items'][2]['exit'] = 'w,33';
Room[20]['items'][2]['opengoal'] = 'not';
Room[20]['items'][2]['takegoal'] = 'not';

Room[21] = new Array();
Room[21]['name'] = 'Driveway';
Room[21]['exit'] = 'nsw';
Room[21]['exitn'] = '20';
Room[21]['exits'] = '22';
Room[21]['exitw'] = '62';
Room[21]['description'] = 'This is the middle part of the driveway just in front of the house. \n\n';
Room[21]['items'] = new Array();
Room[21]['items'][0] = new Array();
Room[21]['items'][0]['name'] = 'Driveway';
Room[21]['items'][0]['description'] = 'This is the middle part of the driveway just in front of the house. \n\n';
Room[21]['items'][0]['mobile'] = false;
Room[21]['items'][0]['opens'] = false;

Room[22] = new Array();
Room[22]['name'] = 'Driveway';
Room[22]['exit'] = 'new';
Room[22]['exitn'] = '21';
Room[22]['exite'] = '45';
Room[22]['exitw'] = '44';
Room[22]['description'] = 'This is the end of the driveway at the street level. \n\n';
Room[22]['items'] = new Array();
Room[22]['items'][0] = new Array();
Room[22]['items'][0]['name'] = 'Driveway';
Room[22]['items'][0]['description'] = 'This is the end of the driveway at the street level. \n\n';
Room[22]['items'][0]['mobile'] = false;
Room[22]['items'][0]['opens'] = false;

Room[23] = new Array();
Room[23]['name'] = 'Duck Bathroom';
Room[23]['exit'] = 's';
Room[23]['exits'] = '29';
Room[23]['description'] = 'You are in a bath room that is decorated entirely with rubber duckies. They are everywhere. \n\n';
Room[23]['items'] = new Array();
Room[23]['items'][0] = new Array();
Room[23]['items'][0]['name'] = 'Duck Bathroom';
Room[23]['items'][0]['description'] = 'You are in a bath room that is decorated entirely with rubber duckies. They are everywhere. \n\n';
Room[23]['items'][0]['mobile'] = false;
Room[23]['items'][0]['opens'] = false;
Room[23]['items'][1] = new Array();
Room[23]['items'][1]['name'] = 'attic door';
Room[23]['items'][1]['description'] = 'There is a door in the ceiling that looks like it will open upwards. \n\n';
Room[23]['items'][1]['mobile'] = false;
Room[23]['items'][1]['opens'] = true;
Room[23]['items'][1]['opened'] = false;
Room[23]['items'][1]['locks'] = true;
Room[23]['items'][1]['locked'] = true;
Room[23]['items'][1]['unlock'] = 'pool bridge';
Room[23]['items'][1]['exit'] = 'u,1';
Room[23]['items'][1]['opengoal'] = '3,10';
Room[23]['items'][1]['takegoal'] = 'not';
Room[23]['items'][2] = new Array();
Room[23]['items'][2]['name'] = 'linty key';
Room[23]['items'][2]['description'] = 'This key is really fuzzy, almost like lint. I wonder where that came from? \n\n';
Room[23]['items'][2]['mobile'] = true;
Room[23]['items'][2]['opens'] = false;
Room[23]['items'][2]['opened'] = false;
Room[23]['items'][2]['locks'] = false;
Room[23]['items'][2]['locked'] = false;
Room[23]['items'][2]['unlock'] = 'not';
Room[23]['items'][2]['exit'] = 'not';
Room[23]['items'][2]['opengoal'] = 'not';
Room[23]['items'][2]['takegoal'] = 'not';

Room[24] = new Array();
Room[24]['name'] = 'Fish Bathroom';
Room[24]['exit'] = '';
Room[24]['description'] = 'You are in a bath room that is decorated with fish and aquatic stuff. \n\n';
Room[24]['items'] = new Array();
Room[24]['items'][0] = new Array();
Room[24]['items'][0]['name'] = 'Fish Bathroom';
Room[24]['items'][0]['description'] = 'You are in a bath room that is decorated with fish and aquatic stuff. \n\n';
Room[24]['items'][0]['mobile'] = false;
Room[24]['items'][0]['opens'] = false;
Room[24]['items'][1] = new Array();
Room[24]['items'][1]['name'] = 'blue door';
Room[24]['items'][1]['description'] = 'There is a blue door on the north wall. It seems to be an exterior door. \n\n';
Room[24]['items'][1]['mobile'] = false;
Room[24]['items'][1]['opens'] = true;
Room[24]['items'][1]['opened'] = false;
Room[24]['items'][1]['locks'] = true;
Room[24]['items'][1]['locked'] = true;
Room[24]['items'][1]['unlock'] = 'brass key';
Room[24]['items'][1]['exit'] = 'n,37';
Room[24]['items'][1]['opengoal'] = 'not';
Room[24]['items'][1]['takegoal'] = 'not';
Room[24]['items'][2] = new Array();
Room[24]['items'][2]['name'] = 'yellow door';
Room[24]['items'][2]['description'] = 'There is a yellow door on the south end of the room. Evidently to lead into the main house. \n\n';
Room[24]['items'][2]['mobile'] = false;
Room[24]['items'][2]['opens'] = true;
Room[24]['items'][2]['opened'] = false;
Room[24]['items'][2]['locks'] = true;
Room[24]['items'][2]['locked'] = true;
Room[24]['items'][2]['unlock'] = 'fish key';
Room[24]['items'][2]['exit'] = 's,31';
Room[24]['items'][2]['opengoal'] = 'not';
Room[24]['items'][2]['takegoal'] = 'not';
Room[24]['items'][3] = new Array();
Room[24]['items'][3]['name'] = 'small key';
Room[24]['items'][3]['description'] = 'It is an unusually small key, like a toy or something. \n\n';
Room[24]['items'][3]['mobile'] = true;
Room[24]['items'][3]['opens'] = false;
Room[24]['items'][3]['opened'] = false;
Room[24]['items'][3]['locks'] = false;
Room[24]['items'][3]['locked'] = false;
Room[24]['items'][3]['unlock'] = 'not';
Room[24]['items'][3]['exit'] = 'not';
Room[24]['items'][3]['opengoal'] = 'not';
Room[24]['items'][3]['takegoal'] = 'not';

Room[25] = new Array();
Room[25]['name'] = 'Foyer';
Room[25]['exit'] = 'ew';
Room[25]['exite'] = '19';
Room[25]['exitw'] = '36';
Room[25]['description'] = 'This is the main entrance to the house. Not much here. \n\n';
Room[25]['items'] = new Array();
Room[25]['items'][0] = new Array();
Room[25]['items'][0]['name'] = 'Foyer';
Room[25]['items'][0]['description'] = 'This is the main entrance to the house. Not much here. \n\n';
Room[25]['items'][0]['mobile'] = false;
Room[25]['items'][0]['opens'] = false;
Room[25]['items'][1] = new Array();
Room[25]['items'][1]['name'] = 'wooden door';
Room[25]['items'][1]['description'] = 'There is a wooden door that looks very majestic. Almost like a mansion\'s entrance. \n\n';
Room[25]['items'][1]['mobile'] = false;
Room[25]['items'][1]['opens'] = true;
Room[25]['items'][1]['opened'] = false;
Room[25]['items'][1]['locks'] = true;
Room[25]['items'][1]['locked'] = true;
Room[25]['items'][1]['unlock'] = 'security badge';
Room[25]['items'][1]['exit'] = 's,60';
Room[25]['items'][1]['opengoal'] = '6,9';
Room[25]['items'][1]['takegoal'] = 'not';
Room[25]['items'][2] = new Array();
Room[25]['items'][2]['name'] = 'foyer door';
Room[25]['items'][2]['description'] = 'There is a door on the north end of this small room. \n\n';
Room[25]['items'][2]['mobile'] = false;
Room[25]['items'][2]['opens'] = true;
Room[25]['items'][2]['opened'] = false;
Room[25]['items'][2]['locks'] = true;
Room[25]['items'][2]['locked'] = true;
Room[25]['items'][2]['unlock'] = 'silver key';
Room[25]['items'][2]['exit'] = 'n,34';
Room[25]['items'][2]['opengoal'] = 'not';
Room[25]['items'][2]['takegoal'] = 'not';

Room[26] = new Array();
Room[26]['name'] = 'Front Yard';
Room[26]['exit'] = 'nseu';
Room[26]['exitn'] = '61';
Room[26]['exits'] = '43';
Room[26]['exite'] = '27';
Room[26]['exitu'] = '47';
Room[26]['description'] = 'You are standing on a nice piece of yard with lush green grass \n\n';
Room[26]['items'] = new Array();
Room[26]['items'][0] = new Array();
Room[26]['items'][0]['name'] = 'Front Yard';
Room[26]['items'][0]['description'] = 'You are standing on a nice piece of yard with lush green grass \n\n';
Room[26]['items'][0]['mobile'] = false;
Room[26]['items'][0]['opens'] = false;

Room[27] = new Array();
Room[27]['name'] = 'Front Yard';
Room[27]['exit'] = 'nsw';
Room[27]['exitn'] = '62';
Room[27]['exits'] = '44';
Room[27]['exitw'] = '26';
Room[27]['description'] = 'You are standing on a nice piece of yard with lush green grass \n\n';
Room[27]['items'] = new Array();
Room[27]['items'][0] = new Array();
Room[27]['items'][0]['name'] = 'Front Yard';
Room[27]['items'][0]['description'] = 'You are standing on a nice piece of yard with lush green grass \n\n';
Room[27]['items'][0]['mobile'] = false;
Room[27]['items'][0]['opens'] = false;
Room[27]['items'][1] = new Array();
Room[27]['items'][1]['name'] = 'sprinkler';
Room[27]['items'][1]['description'] = 'It is a Rainbird model number XJ943, 4 inch popup sprinker that covers a 180 degree arc of the yard. \n\n';
Room[27]['items'][1]['mobile'] = false;
Room[27]['items'][1]['opens'] = false;
Room[27]['items'][1]['opened'] = false;
Room[27]['items'][1]['locks'] = false;
Room[27]['items'][1]['locked'] = false;
Room[27]['items'][1]['unlock'] = 'not';
Room[27]['items'][1]['exit'] = 'not';
Room[27]['items'][1]['opengoal'] = 'not';
Room[27]['items'][1]['takegoal'] = 'not';

Room[28] = new Array();
Room[28]['name'] = 'Game Room';
Room[28]['exit'] = 's';
Room[28]['exits'] = '3';
Room[28]['description'] = 'This room is GREAT. It has a pool table, video games, a pinball game, a dart board, a slot machine, and a few pachinco machines. \n\n';
Room[28]['items'] = new Array();
Room[28]['items'][0] = new Array();
Room[28]['items'][0]['name'] = 'Game Room';
Room[28]['items'][0]['description'] = 'This room is GREAT. It has a pool table, video games, a pinball game, a dart board, a slot machine, and a few pachinco machines. \n\n';
Room[28]['items'][0]['mobile'] = false;
Room[28]['items'][0]['opens'] = false;
Room[28]['items'][1] = new Array();
Room[28]['items'][1]['name'] = 'tinted door';
Room[28]['items'][1]['description'] = 'There is a rather large tinted door set in the west wall of this room. \n\n';
Room[28]['items'][1]['mobile'] = false;
Room[28]['items'][1]['opens'] = true;
Room[28]['items'][1]['opened'] = false;
Room[28]['items'][1]['locks'] = true;
Room[28]['items'][1]['locked'] = true;
Room[28]['items'][1]['unlock'] = 'round key';
Room[28]['items'][1]['exit'] = 'w,38';
Room[28]['items'][1]['opengoal'] = 'not';
Room[28]['items'][1]['takegoal'] = 'not';

Room[29] = new Array();
Room[29]['name'] = 'Guest Room';
Room[29]['exit'] = 'ne';
Room[29]['exitn'] = '2';
Room[29]['exite'] = '23';
Room[29]['description'] = 'This is the extra bedroom for guests. It is well kept and clean. \n\n';
Room[29]['items'] = new Array();
Room[29]['items'][0] = new Array();
Room[29]['items'][0]['name'] = 'Guest Room';
Room[29]['items'][0]['description'] = 'This is the extra bedroom for guests. It is well kept and clean. \n\n';
Room[29]['items'][0]['mobile'] = false;
Room[29]['items'][0]['opens'] = false;
Room[29]['items'][1] = new Array();
Room[29]['items'][1]['name'] = 'silver key';
Room[29]['items'][1]['description'] = 'Wow this key is cool. I think it is silver. Could be valuable. \n\n';
Room[29]['items'][1]['mobile'] = true;
Room[29]['items'][1]['opens'] = false;
Room[29]['items'][1]['opened'] = false;
Room[29]['items'][1]['locks'] = false;
Room[29]['items'][1]['locked'] = false;
Room[29]['items'][1]['unlock'] = 'not';
Room[29]['items'][1]['exit'] = 'not';
Room[29]['items'][1]['opengoal'] = 'not';
Room[29]['items'][1]['takegoal'] = '1,15';

Room[30] = new Array();
Room[30]['name'] = 'Hallway';
Room[30]['exit'] = 'nse';
Room[30]['exitn'] = '0';
Room[30]['exits'] = '35';
Room[30]['exite'] = '31';
Room[30]['description'] = 'This is the west end of a hallway. \n\n';
Room[30]['items'] = new Array();
Room[30]['items'][0] = new Array();
Room[30]['items'][0]['name'] = 'Hallway';
Room[30]['items'][0]['description'] = 'This is the west end of a hallway. \n\n';
Room[30]['items'][0]['mobile'] = false;
Room[30]['items'][0]['opens'] = false;

Room[31] = new Array();
Room[31]['name'] = 'Hallway';
Room[31]['exit'] = 'ew';
Room[31]['exite'] = '34';
Room[31]['exitw'] = '30';
Room[31]['description'] = 'This is the east end of a hallway. \n\n';
Room[31]['items'] = new Array();
Room[31]['items'][0] = new Array();
Room[31]['items'][0]['name'] = 'Hallway';
Room[31]['items'][0]['description'] = 'This is the east end of a hallway. \n\n';
Room[31]['items'][0]['mobile'] = false;
Room[31]['items'][0]['opens'] = false;
Room[31]['items'][1] = new Array();
Room[31]['items'][1]['name'] = 'yellow door';
Room[31]['items'][1]['description'] = 'There is a yellow door in this sectino of the hallway. \n\n';
Room[31]['items'][1]['mobile'] = false;
Room[31]['items'][1]['opens'] = true;
Room[31]['items'][1]['opened'] = false;
Room[31]['items'][1]['locks'] = true;
Room[31]['items'][1]['locked'] = true;
Room[31]['items'][1]['unlock'] = 'fish key';
Room[31]['items'][1]['exit'] = 'n,24';
Room[31]['items'][1]['opengoal'] = 'not';
Room[31]['items'][1]['takegoal'] = 'not';

Room[32] = new Array();
Room[32]['name'] = 'Kitchen';
Room[32]['exit'] = 'ew';
Room[32]['exite'] = '2';
Room[32]['exitw'] = '34';
Room[32]['description'] = 'This is a rather large kitchen with white laminate cabinets. \n\n';
Room[32]['items'] = new Array();
Room[32]['items'][0] = new Array();
Room[32]['items'][0]['name'] = 'Kitchen';
Room[32]['items'][0]['description'] = 'This is a rather large kitchen with white laminate cabinets. \n\n';
Room[32]['items'][0]['mobile'] = false;
Room[32]['items'][0]['opens'] = false;
Room[32]['items'][1] = new Array();
Room[32]['items'][1]['name'] = 'dining door';
Room[32]['items'][1]['description'] = 'There is a door on the south end of this room next to the refridgerator. \n\n';
Room[32]['items'][1]['mobile'] = false;
Room[32]['items'][1]['opens'] = true;
Room[32]['items'][1]['opened'] = false;
Room[32]['items'][1]['locks'] = true;
Room[32]['items'][1]['locked'] = true;
Room[32]['items'][1]['unlock'] = 'silver key';
Room[32]['items'][1]['exit'] = 's,19';
Room[32]['items'][1]['opengoal'] = 'not';
Room[32]['items'][1]['takegoal'] = 'not';

Room[33] = new Array();
Room[33]['name'] = 'Laundry Room';
Room[33]['exit'] = '';
Room[33]['description'] = 'This is a narrow laundry room with a new hot water heater, clothes washer and dryer. \n\n';
Room[33]['items'] = new Array();
Room[33]['items'][0] = new Array();
Room[33]['items'][0]['name'] = 'Laundry Room';
Room[33]['items'][0]['description'] = 'This is a narrow laundry room with a new hot water heater, clothes washer and dryer. \n\n';
Room[33]['items'][0]['mobile'] = false;
Room[33]['items'][0]['opens'] = false;
Room[33]['items'][1] = new Array();
Room[33]['items'][1]['name'] = 'utility door';
Room[33]['items'][1]['description'] = 'There is a utility door on the east wall of this room. \n\n';
Room[33]['items'][1]['mobile'] = false;
Room[33]['items'][1]['opens'] = true;
Room[33]['items'][1]['opened'] = false;
Room[33]['items'][1]['locks'] = true;
Room[33]['items'][1]['locked'] = true;
Room[33]['items'][1]['unlock'] = 'small key';
Room[33]['items'][1]['exit'] = 'e,20';
Room[33]['items'][1]['opengoal'] = 'not';
Room[33]['items'][1]['takegoal'] = 'not';
Room[33]['items'][2] = new Array();
Room[33]['items'][2]['name'] = 'laundry door';
Room[33]['items'][2]['description'] = 'There is a laundry door at the end of this room. Evidently leading into the main house. \n\n';
Room[33]['items'][2]['mobile'] = false;
Room[33]['items'][2]['opens'] = true;
Room[33]['items'][2]['opened'] = false;
Room[33]['items'][2]['locks'] = true;
Room[33]['items'][2]['locked'] = true;
Room[33]['items'][2]['unlock'] = 'linty key';
Room[33]['items'][2]['exit'] = 'w,3';
Room[33]['items'][2]['opengoal'] = 'not';
Room[33]['items'][2]['takegoal'] = 'not';
Room[33]['items'][3] = new Array();
Room[33]['items'][3]['name'] = 'round key';
Room[33]['items'][3]['description'] = 'This is one of those fancy round keys with the notches in the center of the tube. \n\n';
Room[33]['items'][3]['mobile'] = true;
Room[33]['items'][3]['opens'] = false;
Room[33]['items'][3]['opened'] = false;
Room[33]['items'][3]['locks'] = false;
Room[33]['items'][3]['locked'] = false;
Room[33]['items'][3]['unlock'] = 'not';
Room[33]['items'][3]['exit'] = 'not';
Room[33]['items'][3]['opengoal'] = 'not';
Room[33]['items'][3]['takegoal'] = 'not';

Room[34] = new Array();
Room[34]['name'] = 'Living Room';
Room[34]['exit'] = 'ew';
Room[34]['exite'] = '32';
Room[34]['exitw'] = '31';
Room[34]['description'] = 'This is a large living room with a vaulted ceiling. \n\n';
Room[34]['items'] = new Array();
Room[34]['items'][0] = new Array();
Room[34]['items'][0]['name'] = 'Living Room';
Room[34]['items'][0]['description'] = 'This is a large living room with a vaulted ceiling. \n\n';
Room[34]['items'][0]['mobile'] = false;
Room[34]['items'][0]['opens'] = false;
Room[34]['items'][1] = new Array();
Room[34]['items'][1]['name'] = 'glass door';
Room[34]['items'][1]['description'] = 'There is a large glass door set into the northern wall. \n\n';
Room[34]['items'][1]['mobile'] = false;
Room[34]['items'][1]['opens'] = true;
Room[34]['items'][1]['opened'] = false;
Room[34]['items'][1]['locks'] = true;
Room[34]['items'][1]['locked'] = true;
Room[34]['items'][1]['unlock'] = 'glass key';
Room[34]['items'][1]['exit'] = 'n,38';
Room[34]['items'][1]['opengoal'] = 'not';
Room[34]['items'][1]['takegoal'] = 'not';
Room[34]['items'][2] = new Array();
Room[34]['items'][2]['name'] = 'foyer door';
Room[34]['items'][2]['description'] = 'There is a door on the south wall of this large room. \n\n';
Room[34]['items'][2]['mobile'] = false;
Room[34]['items'][2]['opens'] = true;
Room[34]['items'][2]['opened'] = false;
Room[34]['items'][2]['locks'] = true;
Room[34]['items'][2]['locked'] = true;
Room[34]['items'][2]['unlock'] = 'silver key';
Room[34]['items'][2]['exit'] = 's,25';
Room[34]['items'][2]['opengoal'] = 'not';
Room[34]['items'][2]['takegoal'] = 'not';

Room[35] = new Array();
Room[35]['name'] = 'Master Bedroom';
Room[35]['exit'] = 'n';
Room[35]['exitn'] = '30';
Room[35]['description'] = 'This is the master bedroom with the usual bed, dressers, and closet. \n\n';
Room[35]['items'] = new Array();
Room[35]['items'][0] = new Array();
Room[35]['items'][0]['name'] = 'Master Bedroom';
Room[35]['items'][0]['description'] = 'This is the master bedroom with the usual bed, dressers, and closet. \n\n';
Room[35]['items'][0]['mobile'] = false;
Room[35]['items'][0]['opens'] = false;
Room[35]['items'][1] = new Array();
Room[35]['items'][1]['name'] = 'aluminum key';
Room[35]['items'][1]['description'] = 'This key is made of aluminum, so it is really light. It is also not very strong, so don\'t bend it or it might break. \n\n';
Room[35]['items'][1]['mobile'] = true;
Room[35]['items'][1]['opens'] = false;
Room[35]['items'][1]['opened'] = false;
Room[35]['items'][1]['locks'] = false;
Room[35]['items'][1]['locked'] = false;
Room[35]['items'][1]['unlock'] = 'not';
Room[35]['items'][1]['exit'] = 'not';
Room[35]['items'][1]['opengoal'] = 'not';
Room[35]['items'][1]['takegoal'] = 'not';

Room[36] = new Array();
Room[36]['name'] = 'Office';
Room[36]['exit'] = 'e';
Room[36]['exite'] = '25';
Room[36]['description'] = 'This is where all of the paperwork and house records are kept. There is also a very nice Macintosh G3 computer here. \n\n';
Room[36]['items'] = new Array();
Room[36]['items'][0] = new Array();
Room[36]['items'][0]['name'] = 'Office';
Room[36]['items'][0]['description'] = 'This is where all of the paperwork and house records are kept. There is also a very nice Macintosh G3 computer here. \n\n';
Room[36]['items'][0]['mobile'] = false;
Room[36]['items'][0]['opens'] = false;
Room[36]['items'][1] = new Array();
Room[36]['items'][1]['name'] = 'fish key';
Room[36]['items'][1]['description'] = 'This is a funny looking key with a fish on the end where you hold it. I think it is a clown fish, like Nemo. \n\n';
Room[36]['items'][1]['mobile'] = true;
Room[36]['items'][1]['opens'] = false;
Room[36]['items'][1]['opened'] = false;
Room[36]['items'][1]['locks'] = false;
Room[36]['items'][1]['locked'] = false;
Room[36]['items'][1]['unlock'] = 'not';
Room[36]['items'][1]['exit'] = 'not';
Room[36]['items'][1]['opengoal'] = 'not';
Room[36]['items'][1]['takegoal'] = 'not';

Room[37] = new Array();
Room[37]['name'] = 'Outdoor Shower';
Room[37]['exit'] = 'newu';
Room[37]['exitn'] = '11';
Room[37]['exite'] = '38';
Room[37]['exitw'] = '9';
Room[37]['exitu'] = '46';
Room[37]['description'] = 'There is a shower nozzle located here on the exterior wall of the house, evidently used for the uninhibited. \n\n';
Room[37]['items'] = new Array();
Room[37]['items'][0] = new Array();
Room[37]['items'][0]['name'] = 'Outdoor Shower';
Room[37]['items'][0]['description'] = 'There is a shower nozzle located here on the exterior wall of the house, evidently used for the uninhibited. \n\n';
Room[37]['items'][0]['mobile'] = false;
Room[37]['items'][0]['opens'] = false;
Room[37]['items'][1] = new Array();
Room[37]['items'][1]['name'] = 'blue door';
Room[37]['items'][1]['description'] = 'There is a blue door set into the wall next to the shower. \n\n';
Room[37]['items'][1]['mobile'] = false;
Room[37]['items'][1]['opens'] = true;
Room[37]['items'][1]['opened'] = false;
Room[37]['items'][1]['locks'] = true;
Room[37]['items'][1]['locked'] = true;
Room[37]['items'][1]['unlock'] = 'brass key';
Room[37]['items'][1]['exit'] = 's,24';
Room[37]['items'][1]['opengoal'] = 'not';
Room[37]['items'][1]['takegoal'] = 'not';

Room[38] = new Array();
Room[38]['name'] = 'Patio';
Room[38]['exit'] = 'nwd';
Room[38]['exitn'] = '40';
Room[38]['exitw'] = '37';
Room[38]['exitd'] = '39';
Room[38]['description'] = 'This is the back patio of the house that has a nice view of the pool. \n\n';
Room[38]['items'] = new Array();
Room[38]['items'][0] = new Array();
Room[38]['items'][0]['name'] = 'Patio';
Room[38]['items'][0]['description'] = 'This is the back patio of the house that has a nice view of the pool. \n\n';
Room[38]['items'][0]['mobile'] = false;
Room[38]['items'][0]['opens'] = false;
Room[38]['items'][1] = new Array();
Room[38]['items'][1]['name'] = 'glass door';
Room[38]['items'][1]['description'] = 'There is a large glass door set into the south wall. \n\n';
Room[38]['items'][1]['mobile'] = false;
Room[38]['items'][1]['opens'] = true;
Room[38]['items'][1]['opened'] = false;
Room[38]['items'][1]['locks'] = true;
Room[38]['items'][1]['locked'] = true;
Room[38]['items'][1]['unlock'] = 'glass key';
Room[38]['items'][1]['exit'] = 's,34';
Room[38]['items'][1]['opengoal'] = 'not';
Room[38]['items'][1]['takegoal'] = 'not';
Room[38]['items'][2] = new Array();
Room[38]['items'][2]['name'] = 'tinted door';
Room[38]['items'][2]['description'] = 'There is a rather large tinted door on the east wall of the house. \n\n';
Room[38]['items'][2]['mobile'] = false;
Room[38]['items'][2]['opens'] = true;
Room[38]['items'][2]['opened'] = false;
Room[38]['items'][2]['locks'] = true;
Room[38]['items'][2]['locked'] = true;
Room[38]['items'][2]['unlock'] = 'round key';
Room[38]['items'][2]['exit'] = 'e,28';
Room[38]['items'][2]['opengoal'] = 'not';
Room[38]['items'][2]['takegoal'] = 'not';

Room[39] = new Array();
Room[39]['name'] = 'Pool';
Room[39]['exit'] = 'nu';
Room[39]['exitn'] = '18';
Room[39]['exitu'] = '38';
Room[39]['description'] = 'You are now in the shallow end of the pool. The water feels great on this hot summer day. \n\n';
Room[39]['items'] = new Array();
Room[39]['items'][0] = new Array();
Room[39]['items'][0]['name'] = 'Pool';
Room[39]['items'][0]['description'] = 'You are now in the shallow end of the pool. The water feels great on this hot summer day. \n\n';
Room[39]['items'][0]['mobile'] = false;
Room[39]['items'][0]['opens'] = false;
Room[39]['items'][1] = new Array();
Room[39]['items'][1]['name'] = 'rubber duckie';
Room[39]['items'][1]['description'] = 'This is a cute little rubber duckie that squeaks when you squeeze it. SQUEAK SQUEAK \n\n';
Room[39]['items'][1]['mobile'] = true;
Room[39]['items'][1]['opens'] = false;
Room[39]['items'][1]['opened'] = false;
Room[39]['items'][1]['locks'] = false;
Room[39]['items'][1]['locked'] = false;
Room[39]['items'][1]['unlock'] = 'not';
Room[39]['items'][1]['exit'] = 'not';
Room[39]['items'][1]['opengoal'] = 'not';
Room[39]['items'][1]['takegoal'] = 'not';

Room[40] = new Array();
Room[40]['name'] = 'Poolside';
Room[40]['exit'] = 'ns';
Room[40]['exitn'] = '8';
Room[40]['exits'] = '38';
Room[40]['description'] = 'You are on the deck of the pool on the east side of the pool \n\n';
Room[40]['items'] = new Array();
Room[40]['items'][0] = new Array();
Room[40]['items'][0]['name'] = 'Poolside';
Room[40]['items'][0]['description'] = 'You are on the deck of the pool on the east side of the pool \n\n';
Room[40]['items'][0]['mobile'] = false;
Room[40]['items'][0]['opens'] = false;

Room[41] = new Array();
Room[41]['name'] = 'Shed';
Room[41]['exit'] = '';
Room[41]['description'] = 'This is the tool shed. Lots of tools are kept here in addtion to the lawn mower and other odds and ends. \n\n';
Room[41]['items'] = new Array();
Room[41]['items'][0] = new Array();
Room[41]['items'][0]['name'] = 'Shed';
Room[41]['items'][0]['description'] = 'This is the tool shed. Lots of tools are kept here in addtion to the lawn mower and other odds and ends. \n\n';
Room[41]['items'][0]['mobile'] = false;
Room[41]['items'][0]['opens'] = false;
Room[41]['items'][1] = new Array();
Room[41]['items'][1]['name'] = 'shed door';
Room[41]['items'][1]['description'] = 'There is a door set in the western wall of this shed. \n\n';
Room[41]['items'][1]['mobile'] = false;
Room[41]['items'][1]['opens'] = true;
Room[41]['items'][1]['opened'] = false;
Room[41]['items'][1]['locks'] = true;
Room[41]['items'][1]['locked'] = true;
Room[41]['items'][1]['unlock'] = 'green key';
Room[41]['items'][1]['exit'] = 'w,4';
Room[41]['items'][1]['opengoal'] = 'not';
Room[41]['items'][1]['takegoal'] = 'not';
Room[41]['items'][2] = new Array();
Room[41]['items'][2]['name'] = 'crowbar';
Room[41]['items'][2]['description'] = 'This is a wicked looking crowbaw with a claw on one end and the pry bar on the other end. \n\n';
Room[41]['items'][2]['mobile'] = true;
Room[41]['items'][2]['opens'] = false;
Room[41]['items'][2]['opened'] = false;
Room[41]['items'][2]['locks'] = false;
Room[41]['items'][2]['locked'] = false;
Room[41]['items'][2]['unlock'] = 'not';
Room[41]['items'][2]['exit'] = 'not';
Room[41]['items'][2]['opengoal'] = 'not';
Room[41]['items'][2]['takegoal'] = 'not';

Room[42] = new Array();
Room[42]['name'] = 'Sidewalk';
Room[42]['exit'] = 'ew';
Room[42]['exite'] = '43';
Room[42]['exitw'] = '42';
Room[42]['description'] = 'This is a very nice sidewalk you are on. In the distance to the east you can still see the house. \n\n';
Room[42]['items'] = new Array();
Room[42]['items'][0] = new Array();
Room[42]['items'][0]['name'] = 'Sidewalk';
Room[42]['items'][0]['description'] = 'This is a very nice sidewalk you are on. In the distance to the east you can still see the house. \n\n';
Room[42]['items'][0]['mobile'] = false;
Room[42]['items'][0]['opens'] = false;

Room[43] = new Array();
Room[43]['name'] = 'Sidewalk';
Room[43]['exit'] = 'new';
Room[43]['exitn'] = '26';
Room[43]['exite'] = '44';
Room[43]['exitw'] = '42';
Room[43]['description'] = 'You are in front of the house. You can see to the north a very nice tree with some low lying branches. \n\n';
Room[43]['items'] = new Array();
Room[43]['items'][0] = new Array();
Room[43]['items'][0]['name'] = 'Sidewalk';
Room[43]['items'][0]['description'] = 'You are in front of the house. You can see to the north a very nice tree with some low lying branches. \n\n';
Room[43]['items'][0]['mobile'] = false;
Room[43]['items'][0]['opens'] = false;
Room[43]['items'][1] = new Array();
Room[43]['items'][1]['name'] = 'penny';
Room[43]['items'][1]['description'] = 'It is a 1984 penny, not worth much more than one cent. \n\n';
Room[43]['items'][1]['mobile'] = true;
Room[43]['items'][1]['opens'] = false;
Room[43]['items'][1]['opened'] = false;
Room[43]['items'][1]['locks'] = false;
Room[43]['items'][1]['locked'] = false;
Room[43]['items'][1]['unlock'] = 'not';
Room[43]['items'][1]['exit'] = 'not';
Room[43]['items'][1]['opengoal'] = 'not';
Room[43]['items'][1]['takegoal'] = '5,1';

Room[44] = new Array();
Room[44]['name'] = 'Sidewalk';
Room[44]['exit'] = 'new';
Room[44]['exitn'] = '27';
Room[44]['exite'] = '22';
Room[44]['exitw'] = '43';
Room[44]['description'] = 'You are in front of the house. \n\n';
Room[44]['items'] = new Array();
Room[44]['items'][0] = new Array();
Room[44]['items'][0]['name'] = 'Sidewalk';
Room[44]['items'][0]['description'] = 'You are in front of the house. \n\n';
Room[44]['items'][0]['mobile'] = false;
Room[44]['items'][0]['opens'] = false;

Room[45] = new Array();
Room[45]['name'] = 'Sidewalk';
Room[45]['exit'] = 'ew';
Room[45]['exite'] = '45';
Room[45]['exitw'] = '22';
Room[45]['description'] = 'You are on a well trimed sidewalk. Lovely day for a walk, eh? You can still see the house off to the west. \n\n';
Room[45]['items'] = new Array();
Room[45]['items'][0] = new Array();
Room[45]['items'][0]['name'] = 'Sidewalk';
Room[45]['items'][0]['description'] = 'You are on a well trimed sidewalk. Lovely day for a walk, eh? You can still see the house off to the west. \n\n';
Room[45]['items'][0]['mobile'] = false;
Room[45]['items'][0]['opens'] = false;

Room[46] = new Array();
Room[46]['name'] = 'Slide';
Room[46]['exit'] = 'sd';
Room[46]['exits'] = '37';
Room[46]['exitd'] = '39';
Room[46]['description'] = 'You are at the top of a slide that goes down and to the right. Looks like fun. \n\n';
Room[46]['items'] = new Array();
Room[46]['items'][0] = new Array();
Room[46]['items'][0]['name'] = 'Slide';
Room[46]['items'][0]['description'] = 'You are at the top of a slide that goes down and to the right. Looks like fun. \n\n';
Room[46]['items'][0]['mobile'] = false;
Room[46]['items'][0]['opens'] = false;

Room[47] = new Array();
Room[47]['name'] = 'Tree';
Room[47]['exit'] = 'newud';
Room[47]['exitn'] = '54';
Room[47]['exite'] = '53';
Room[47]['exitw'] = '52';
Room[47]['exitu'] = '57';
Room[47]['exitd'] = '26';
Room[47]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[47]['items'] = new Array();
Room[47]['items'][0] = new Array();
Room[47]['items'][0]['name'] = 'Tree';
Room[47]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[47]['items'][0]['mobile'] = false;
Room[47]['items'][0]['opens'] = false;

Room[48] = new Array();
Room[48]['name'] = 'Tree';
Room[48]['exit'] = 'ew';
Room[48]['exite'] = '49';
Room[48]['exitw'] = '57';
Room[48]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[48]['items'] = new Array();
Room[48]['items'][0] = new Array();
Room[48]['items'][0]['name'] = 'Tree';
Room[48]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[48]['items'][0]['mobile'] = false;
Room[48]['items'][0]['opens'] = false;

Room[49] = new Array();
Room[49]['name'] = 'Tree';
Room[49]['exit'] = 'w';
Room[49]['exitw'] = '48';
Room[49]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[49]['items'] = new Array();
Room[49]['items'][0] = new Array();
Room[49]['items'][0]['name'] = 'Tree';
Room[49]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[49]['items'][0]['mobile'] = false;
Room[49]['items'][0]['opens'] = false;
Room[49]['items'][1] = new Array();
Room[49]['items'][1]['name'] = 'glass key';
Room[49]['items'][1]['description'] = 'This key is made of clear glass and looks really cool. \n\n';
Room[49]['items'][1]['mobile'] = true;
Room[49]['items'][1]['opens'] = false;
Room[49]['items'][1]['opened'] = false;
Room[49]['items'][1]['locks'] = false;
Room[49]['items'][1]['locked'] = false;
Room[49]['items'][1]['unlock'] = 'not';
Room[49]['items'][1]['exit'] = 'not';
Room[49]['items'][1]['opengoal'] = 'not';
Room[49]['items'][1]['takegoal'] = 'not';

Room[50] = new Array();
Room[50]['name'] = 'Tree';
Room[50]['exit'] = 'ed';
Room[50]['exite'] = '51';
Room[50]['exitd'] = '57';
Room[50]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[50]['items'] = new Array();
Room[50]['items'][0] = new Array();
Room[50]['items'][0]['name'] = 'Tree';
Room[50]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[50]['items'][0]['mobile'] = false;
Room[50]['items'][0]['opens'] = false;
Room[50]['items'][1] = new Array();
Room[50]['items'][1]['name'] = 'bird nest';
Room[50]['items'][1]['description'] = 'This is a small nest that is used by some of the local birds. There are even some remnant feathers embedded in the twigs. \n\n';
Room[50]['items'][1]['mobile'] = true;
Room[50]['items'][1]['opens'] = false;
Room[50]['items'][1]['opened'] = false;
Room[50]['items'][1]['locks'] = false;
Room[50]['items'][1]['locked'] = false;
Room[50]['items'][1]['unlock'] = 'not';
Room[50]['items'][1]['exit'] = 'not';
Room[50]['items'][1]['opengoal'] = 'not';
Room[50]['items'][1]['takegoal'] = 'not';

Room[51] = new Array();
Room[51]['name'] = 'Tree';
Room[51]['exit'] = 'w';
Room[51]['exitw'] = '50';
Room[51]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[51]['items'] = new Array();
Room[51]['items'][0] = new Array();
Room[51]['items'][0]['name'] = 'Tree';
Room[51]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[51]['items'][0]['mobile'] = false;
Room[51]['items'][0]['opens'] = false;

Room[52] = new Array();
Room[52]['name'] = 'Tree';
Room[52]['exit'] = 'e';
Room[52]['exite'] = '47';
Room[52]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[52]['items'] = new Array();
Room[52]['items'][0] = new Array();
Room[52]['items'][0]['name'] = 'Tree';
Room[52]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[52]['items'][0]['mobile'] = false;
Room[52]['items'][0]['opens'] = false;

Room[53] = new Array();
Room[53]['name'] = 'Tree';
Room[53]['exit'] = 'w';
Room[53]['exitw'] = '47';
Room[53]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[53]['items'] = new Array();
Room[53]['items'][0] = new Array();
Room[53]['items'][0]['name'] = 'Tree';
Room[53]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[53]['items'][0]['mobile'] = false;
Room[53]['items'][0]['opens'] = false;

Room[54] = new Array();
Room[54]['name'] = 'Tree';
Room[54]['exit'] = 'nse';
Room[54]['exitn'] = '55';
Room[54]['exits'] = '47';
Room[54]['exite'] = '56';
Room[54]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[54]['items'] = new Array();
Room[54]['items'][0] = new Array();
Room[54]['items'][0]['name'] = 'Tree';
Room[54]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[54]['items'][0]['mobile'] = false;
Room[54]['items'][0]['opens'] = false;

Room[55] = new Array();
Room[55]['name'] = 'Tree';
Room[55]['exit'] = 's';
Room[55]['exits'] = '54';
Room[55]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[55]['items'] = new Array();
Room[55]['items'][0] = new Array();
Room[55]['items'][0]['name'] = 'Tree';
Room[55]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[55]['items'][0]['mobile'] = false;
Room[55]['items'][0]['opens'] = false;
Room[55]['items'][1] = new Array();
Room[55]['items'][1]['name'] = 'brass key';
Room[55]['items'][1]['description'] = 'This is a shiny brass key that looks like it should fit a regular door lock. \n\n';
Room[55]['items'][1]['mobile'] = true;
Room[55]['items'][1]['opens'] = false;
Room[55]['items'][1]['opened'] = false;
Room[55]['items'][1]['locks'] = false;
Room[55]['items'][1]['locked'] = false;
Room[55]['items'][1]['unlock'] = 'not';
Room[55]['items'][1]['exit'] = 'not';
Room[55]['items'][1]['opengoal'] = 'not';
Room[55]['items'][1]['takegoal'] = 'not';

Room[56] = new Array();
Room[56]['name'] = 'Tree';
Room[56]['exit'] = 'w';
Room[56]['exitw'] = '54';
Room[56]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[56]['items'] = new Array();
Room[56]['items'][0] = new Array();
Room[56]['items'][0]['name'] = 'Tree';
Room[56]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[56]['items'][0]['mobile'] = false;
Room[56]['items'][0]['opens'] = false;

Room[57] = new Array();
Room[57]['name'] = 'Tree';
Room[57]['exit'] = 'newud';
Room[57]['exitn'] = '48';
Room[57]['exite'] = '59';
Room[57]['exitw'] = '58';
Room[57]['exitu'] = '50';
Room[57]['exitd'] = '47';
Room[57]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[57]['items'] = new Array();
Room[57]['items'][0] = new Array();
Room[57]['items'][0]['name'] = 'Tree';
Room[57]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[57]['items'][0]['mobile'] = false;
Room[57]['items'][0]['opens'] = false;

Room[58] = new Array();
Room[58]['name'] = 'Tree';
Room[58]['exit'] = 'e';
Room[58]['exite'] = '57';
Room[58]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[58]['items'] = new Array();
Room[58]['items'][0] = new Array();
Room[58]['items'][0]['name'] = 'Tree';
Room[58]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[58]['items'][0]['mobile'] = false;
Room[58]['items'][0]['opens'] = false;

Room[59] = new Array();
Room[59]['name'] = 'Tree';
Room[59]['exit'] = 'w';
Room[59]['exitw'] = '57';
Room[59]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[59]['items'] = new Array();
Room[59]['items'][0] = new Array();
Room[59]['items'][0]['name'] = 'Tree';
Room[59]['items'][0]['description'] = 'You are in the tree. Lots of branches around here. \n\n';
Room[59]['items'][0]['mobile'] = false;
Room[59]['items'][0]['opens'] = false;

Room[60] = new Array();
Room[60]['name'] = 'Walkway';
Room[60]['exit'] = 'e';
Room[60]['exite'] = '61';
Room[60]['description'] = 'You are on the walkway directly in front of the house. \n\n';
Room[60]['items'] = new Array();
Room[60]['items'][0] = new Array();
Room[60]['items'][0]['name'] = 'Walkway';
Room[60]['items'][0]['description'] = 'You are on the walkway directly in front of the house. \n\n';
Room[60]['items'][0]['mobile'] = false;
Room[60]['items'][0]['opens'] = false;
Room[60]['items'][1] = new Array();
Room[60]['items'][1]['name'] = 'wooden door';
Room[60]['items'][1]['description'] = 'There is a very majestic wooden door on the front of the house. \n\n';
Room[60]['items'][1]['mobile'] = false;
Room[60]['items'][1]['opens'] = true;
Room[60]['items'][1]['opened'] = false;
Room[60]['items'][1]['locks'] = true;
Room[60]['items'][1]['locked'] = true;
Room[60]['items'][1]['unlock'] = 'security badge';
Room[60]['items'][1]['exit'] = 'n,25';
Room[60]['items'][1]['opengoal'] = '6,9';
Room[60]['items'][1]['takegoal'] = 'not';

Room[61] = new Array();
Room[61]['name'] = 'Walkway';
Room[61]['exit'] = 'sew';
Room[61]['exits'] = '26';
Room[61]['exite'] = '62';
Room[61]['exitw'] = '60';
Room[61]['description'] = 'You are on the walkway directly in front of the house. \n\n';
Room[61]['items'] = new Array();
Room[61]['items'][0] = new Array();
Room[61]['items'][0]['name'] = 'Walkway';
Room[61]['items'][0]['description'] = 'You are on the walkway directly in front of the house. \n\n';
Room[61]['items'][0]['mobile'] = false;
Room[61]['items'][0]['opens'] = false;

Room[62] = new Array();
Room[62]['name'] = 'Walkway';
Room[62]['exit'] = 'sew';
Room[62]['exits'] = '27';
Room[62]['exite'] = '21';
Room[62]['exitw'] = '61';
Room[62]['description'] = 'You are on the walkway directly in front of the house. \n\n';
Room[62]['items'] = new Array();
Room[62]['items'][0] = new Array();
Room[62]['items'][0]['name'] = 'Walkway';
Room[62]['items'][0]['description'] = 'You are on the walkway directly in front of the house. \n\n';
Room[62]['items'][0]['mobile'] = false;
Room[62]['items'][0]['opens'] = false;

//  ########  START LOCATION ---  gameSetup(#room number#);
gameSetup(13);
